MemberJun 4, 2020 at 11:53 am
Is VR a reasonable alternative for a digital Obeya setup?
MemberJun 9, 2020 at 5:09 am
In the simplest way possible: you can use Windows Mixed Reality to add JPG files of your metrics, etc. and add them to a wall in your room. But obviously it wasn’t built for that so quality is too low to actually work with the information on the walls. Then again it does look kind of cool in a geeky way
But if you do build a virtual Obeya you’ll likely end up feeling very lonely as multi-user virtual Obeya is still a while away. Instead I’d suggest looking at augmented Obeya options, of which I know a number of experiments are going on in terms of how to display information and enrich that using a screen or glass.
In fact, Agilewalls have a cool demo on their website: https://agilewalls.nl/analoog-meets-digitaal/
In the somewhat near future I expect to see more augmented than virtual reality options for Obeya, as with virtual Obeya you’d miss out on the richness of human (non-)verbal interaction.
- This reply was modified 1 year, 4 months ago by Tim.
MemberJun 25, 2020 at 8:45 am
In the meantime, we have actually started experiments with VR.
We have positive experience with Oculus Quest and are currently starting our first try-outs with VRchat options.
If anyone is interested to find out how we’re doing, let me know. Will try to keep people posted in this thread every now and then.
Good day y’all!
MemberJul 22, 2020 at 7:28 am
That sounds very interesting. I do have a “worry” and that is about Transparency, i like the rooms because everyone can enter and use it. If it goes to VR it might hinder that. What is your take on that?
MemberJul 22, 2020 at 11:23 am
I understand and agree with your concern.
VR is currently quite far out for Obeya, but I think if you look at how tools like Mural and iObeya are setup is that you create groups of people with different type of access rights (e.g. view, edit, facilitator or owner). As such you can greate a group (I think in some tools you can even link it to your Active Directory) for your department and then people get the appropriate rights.
Probably the bigger challenge is: if the walls are not permanently there, that means there is a barrier to summon the information in the Obeya. And that for me would be the first problem, because it would mean people have to consciously put up their VR gear, load the Obeya they want to see and then step into it. That’s a very different user journey than if the same Obeya would be permanently positioned in an open space close to where the work happens.
MemberJul 23, 2020 at 12:16 pm
I think in due time VR spaces can become just as mainstream as Miro or MURAL functionalities, and with the same level of data security.
Especially for collaborations in an extremely international context VR looks very promising. Recently we were invited in the laboratory environment of such a firm and they are already actively experimenting with this, they even added a VR specialist to their team from the gaming industry! So, for me it’s clear that any time soon we’ll see the first “marketable experiments” coming up.
And with reason; infinity whiteboards like MURAL, Miro, Microsoft Whiteboard etc are (for me at least) far too one-dimensional to be compared to the connection and experience you get when you have an active and energetic session with your team in a real life Obeya. I expect that VR in the end will be able to approach this experience better.
Having said that, I do completely agree with Tim that the technology isn’t there yet and that the current infinity options are working very well and are probably the best way to go if you want to start tomorrow. (Credits for Tim by the way, he has built an extremely well functioning setup in MURAL we recently had the pleasure to experiment with it. It works great.).
But in the meantime…. We are having so much fun with our little experiments and just playing around with it you can already really grasp what such VR environments could look like and get acquainted with the technology…
On top that, being able to walk around in a space that has literally no limits, really pushed our thinking on the boundaries of “normal” Obeya’s. It sparks your imagination and creativity in ways that MURAL or Miro will never do. I strongly recommend everyone to give it a go!
MemberJul 23, 2020 at 12:30 pm
You probably wouldn’t have guessed, but I am practicing drawing a 3-dimensional graph here that you can actually walk around in the virtual world. But it’s also easy to project a 3-d engine, or a building or whatever.
Imagine what those kind of features could do if you’d connect that to your continuous improvement kata! There’s so much opportunity for Obeya style thinking and problem solving using VR techniques…
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